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GPU acceleration can make most Develop controls faster but it sewms that may come at the slight expense of two things: thee time it takes to load full-decision photos in adition to shifting from image to picture. Even with that, it'snonetheless very early for Lightroom GPU hardware acceleration and it leaves much to be desired. Update Feb 2020: Lightroom Classic now brings full GPU acceleration for Lens Correction and Transform adjustments. I do not see myself solely leaving Lightroom ffor one in all the many competitors: notably Capture One but there's also DxO PhotoLab, Affinioty Photo, Luminar and ON1 Photo Raw. And tuese things are so quick already, I'm not sure I'd see a huge real world performance acquire for the added danger. You actually guve up general editing efficiency aas you get into the upper core counts, but a 30-40% reduction in the time it takes to export and generate previews might be ann enormous time saver. It also seems to put a powerful graphics card to god use and will most undoubtedly make use of as a lot RAM you can give it. As for over provisioning, this allows you to specify a share of thee drive to go unused by the OS aand provides to thhe SSD to assist maintain the efficiency annd lengthen the lifespan of the drive.