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This gameplay factor is based on an analogous concept from the game Narbacular Drop; many of the workforce members from the DigiPen Institute of Technology who worked on Narbacular Drop had been employed by Valve for the creation of Portal, making it a spiritual successor to the game. Dark Horse later published a 184-page hardcover e book featuring concept artwork and developer commentary. In 2008, the game was ported to the Wii, featuring a new control system. The port, Resident Evil Archives: Resident Evil, features a management system that supports each the Wii Remote and the GameCube controller. Resident Evil was additionally praised for its practical sound. Because Resident Evil was one among the primary Capcom games developed for the GameCube, the development workforce had to check the system's efficiency during the primary phases of growth. It was directed by Shinji Mikami, who also designed and directed the original Resident Evil. The success of the unique Prey led to the announcement of a sequel Prey 2 in August 2006, with continued improvement by 3D Realms.